1+to+1+Computing

=__1:1 Computing__=


 * What is 1:1 Computing?** One student to one computer.


 * Getting Ideas**

1 to 1 Computing Scenarios Case Study: MacArthur High School Managing student use of computers in your classroom Instant Messaging [|Article]


 * Things to think about:**
 * Your students will need help developing a system for saving their work. Help them organize their files into folders. Suggestion: on day one, walk them through (using projector and laptop to show them) creating a folder and saving a file.
 * Have an IT Academy Wiki for troubleshooting. Students can go to the wiki for FAQ answers. [|Click here to add something to this brainstorming project.]
 * Point out the settings that you will have on your computer so that students can replicate and follow along easier when you are showing them something (set them up for success, not failure or frustration)
 * Your students will have wireless access to the Internet in your classrooms so think about how you will establish policy that will keep them on task when they are in your classroom. Consider "lids down" directive firmly established; or five minutes at the end of each class for checking e-mail only. Do you have other ideas? **Enter them in the table below** so that you can help each other. Another option for consideration is for ALL the core teachers to establish the same rules for laptops -
 * < **Possible Classroom Rules/Issues with Laptop Usage**? ||< **Comments/Suggestions** ||
 * < //**1**. "Lids Down" when teacher is talking.// ||<  ||
 * < //**2.** You may not communicate with others via your computer during class unless it is part of a class assignment. No random surfing of the Internet either - stay on task!// ||< //What's the consequence?// ||
 * < //**3.**When you get to class you should take out your laptop and have it ready for use just like you do your textbook.// ||< //Do the textbooks come on CD? If so, maybe they could choose whether to take home a CD or a textbook...// ||
 * < //4. Rough treatment or mistreatment of your laptop in any way will result in....// ||< //We might need some sort of demerit system since they are earning the right to take their laptop home.// ||
 * < //5.// ||<  ||
 * 6. ||  ||
 * 7. ||  ||
 * Templates, checklists, and storyboards help guide students in the direction you want them to go with projects. A template can help them concentrate on the content and not fight with the technology -- for example, in Biology they are researching the endangered species of Alabama and creating an information sheet so you provide a Word document with a table where they insert their text and pictures. Storyboards help them think through the content before starting to design the project with technology. Time spent on planning what goes on a slide or what goes in a presentation is valuable learning time! Suggestion: Have some templates already made and put on your web site/wiki so that they can quickly get started.
 * p. 3.14 - Research shows that students collaborate more when they have their own computer. Think about how you can capitalize on that in your classroom. Online discussions ([|nicenet.org]); twitter; instant messaging?? You can have it on screen while you are lecturing and answer questions as you move along (might take some getting used to this multitasking method!)